Tri-Optimum Corporate Network
A virtual-reality mod for System Shock 2: 25th Anniversary Remaster
Stereoscopic · Motion Controls · Roomscale
SS2VR brings the von Braun into full virtual reality. It injects a stereoscopic, head-tracked renderer into the Nightdive KEX remaster and routes your motion controllers straight into the game — so you can look, aim, and reach the way SHODAN never intended.
Requires: System Shock 2: 25th Anniversary Remaster · an OpenXR-capable headset/runtime. Early build — expect rough edges while features land.
README.F12 in-game to start OpenXR and F6 to begin VR submission.ss2vr.ini and press F7 to reload settings live.Full keybinds and config options are documented in the build's README.
Anything with an OpenXR runtime — Meta Quest (via Link, Air Link, or Virtual Desktop), SteamVR headsets (Index, Vive, etc.), and Windows Mixed Reality through its OpenXR runtime. Make sure your runtime is running before you launch.
Make sure your OpenXR runtime is active, then in-game press F12 to start OpenXR and F6 to begin VR submission. If nothing happens, check logs/ss2vr.log for the OpenXR init lines.
Adjust world_scale in ss2vr.ini and press F7 to reload live. Larger values shrink the world; smaller values enlarge it. The weapon model has its own scale knob if guns look oversized.
Try snap turning instead of smooth turning, lower the turn speed, and take it slow at first. Comfort options live in ss2vr.ini. Standing/roomscale with frequent breaks helps a lot.
VR-native weapon handling and motion-controller aiming are in active development — some of it is still rough. Watch the project updates for progress, and report specifics so they can be tuned.
Most Anniversary-edition (Squirrel) mods are compatible since SS2VR layers on top of the KEX engine rather than replacing game content. Load-order conflicts are possible, so add mods one at a time if something breaks.
Launch through the SS2VR injector as described in the README rather than attaching mid-session. Don't enable extra .kpf mods on an existing save unless the README says it's safe.
SS2VR is a single-player mod with no anti-cheat to worry about. As always, back up your saves before trying any mod.
Grab logs/ss2vr.log and a description of what you tried, then reach out via the project's community/issue page. The log almost always points at the problem.
SS2VR is free, and always will be.
If it added something to your playthrough and you'd like to support the work,
a coffee on Ko-fi is hugely appreciated — entirely optional, never required.